25 Apr 2010

water

Just got done building some bodies of water for the second mission of the game. I’ve been jumping in here and there to help out with content wherever I can - much to the chagrin of the producers who would prefer that I stand watch over the project at all times.

Water is one of the more archaic parts of the our engine that is arguably too complex, so there’s only about 3 people in the studio who know how to build water content, make it look great, and make it perform believably with physics.

After Reach is done, I’ll probably put a good bit of focus on a brand new method for things like water content creation for our next big project. That way I won’t be the one stuck building it during the end of the project! Hah, well, at least I love doing this stuff. So, what can I complain about?

-Marcus

  1. neightkelly reblogged this from bungieblog and added:
    this game, so psyched
  2. bungieblog posted this